using System;
using UnityEngine;

[Serializable]
public class tutorial : MonoBehaviour
{
	public GameObject help;

	public void Start()
	{
		if (PlayerPrefs.GetInt("Tutorial") == 0)
		{
			UnityEngine.Object.Instantiate(help);
			PlayerPrefs.SetInt("Tutorial", 1);
		}
	}

	public void Main()
	{
	}
}
